Getting stuck in is very much Athena's order of the day. Athena first appeared in the original Borderlands' The Secret Armory of General Knoxx DLC, so she's sure to tug at the nostalgia strings of those players that have played through that particular dose of extra-curricular content. Her name is Athena and 2K is describing her as the 'tank' class, her skills centred around grabbing the attentions of enemies, absorbing damage and healing herself. Of the four new characters, we're only made intimate with two and shown how to play as just one. The silvery-grey landscape is punctuated by lava-filled valleys which cast an orange-pink glow over the surrounding area, while moon bases (like the aforementioned communication facility) set an altogether more industrial, polluted tone. Surprisingly, perhaps, even the small section we're shown (roughly 40 minutes in length) features a visual variety of the likes not usually associated with the rock famous for hosting Neil Armstrong's bootprint. How much of the game is set on the moon is unknown, 2K staying coy on the details of further locations other than to tell us to expect environmental diversity. One example provided you with the ability to, no matter which weapons you have equipped, apply extra elemental (read: magic) damage to your attacks. At their most basic these merely keep you alive and breathing, but further down the line they come coupled with powerful perks that buff your weapons and skills. ![]() To keep your oxygen levels at liveable readings a new equipment slot has been added to each character allowing them to equip 'Oz Kits'. just keep in mind that a jetpack is no good to someone without a lungful of O. The jetpack allows you to hover and float for as long as your oxygen supply lasts. Oxygen is something you yourself need to be equally wary of however, as, whenever outside the confines of a designated 'moon base' you'll be consuming the stuff with every step (although we did see a few Oxygen Generators positioned in barren places to keep you from dying in the wilderness too often).Īdditionally, should you choose to employ it, you've also got a jetpack strapped to your back which eats oxygen as fuel. The most efficient way to combat the bad guys on the moon is to shoot the helmet from their heads, robbing them of oxygen and lowering your ammo spend. Time enough for you take out at least a couple before they recover. ![]() Discharge a grenade or detonate a handily-placed explosive barrel in the vicinity of enemies, for example, and the resulting blast can be powerful enough to send them shooting away from the celestial body and into the stifling emptiness of space.Įven if you're not lucky enough to dispatch enemies in such cinematic style, these blasts, coupled with the gravity reduction, can cause them to hang suspended in air until they've regained their senses and overcome the shock. Reduced gravity affects a number of things, from being able to jump higher and further to altering the way in which combat plays out. Traversing the surface of the moon is not without its quirks. Jack wants rid of it, so we get rid of it. The mission we're shown sees us sent to shut down a communications facility on the moon that is blocking an inter-planetary signal network set up by Jack. Jack acts as the primary driving force behind a narrative that guides four new playable characters through further bouts of questing, looting and shooting. Not benevolent, perhaps, but at least decent - so it'll be interesting to see just how the plot shines light onto his transition over to the dark side. Pre-Sequel Jack is neither antagonist nor dictator, instead he seems positively trustworthy. The interim story told here - and developed by 2K Australia, in association with Gearbox - centres on the rise and evolution of Handsome Jack, the dictator antagonist of Borderlands 2 and (in)arguably the series' most arresting and memorable character to date. Whatever the case, it's a name choice that favours structure over clarity. You could also read the title as a play on the fact that this is a game coming out 'previous' to the inevitable Borderlands 3, but we're not that cynical. Hence: The Pre-Sequel - prequel to one, sequel to other. ![]() It's set between the narratives of Borderlands and Borderlands 2. ![]() "Reduced gravity affects a number of things, from being able to jump higher and further to altering the way in which combat plays out."
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